Wednesday, April 3, 2013

Jungle Jumper 1.22 is out

I put up the new update yesterday here's what's in it:

Improved jungle vine texture: The jungle vine texture has always been a bit crappy and blurry, now it is sharp and crisp :).

Improved spider texture: The spider texture was also a bit poor, I redrew each frame and made it a bit more nasty looking with some fur. I also added an image for when the spider is dead. Before a vertically mirrored image was simply used.

Improved chameleon texture: Much the same as the spider. The lines were not as sharp looking as I wanted so it had a once over and I think it improved quite a bit.

Implemented In-App Billing: There now is a button at the bottom of the screen saying "Remove Ads" and if you press it you are asked to pay a one time $1 to remove ads. We'll see if this works better than my paid version of the game.

Other: I cleaned up a bunch of code, which is always nice.


This update ended up being quite a bit smaller than I had planned. I had a bunch of things I wanted to put in there, but when I have as little time as I do at the moment to program, it very easily becomes difficult to keep track of a lot of different changes that are halfway implemented. I'll try to keep the updates smaller.

I'm not really sure what the next update will be, there are lots of things that I want in the game. The music, a new world for Jorvis to explore and maybe some silly extra costumes that you can buy through the In-App Billing. Not to mention the elephant in the room. The Facebook implementation to get a high-score system.

At the same time I also really want to get another game out. So much to do and so little time ;).

No comments:

Post a Comment