Saturday, August 30, 2014

Post Space Sheep Update

So I released Space Sheep two weeks ago and it has been great to release another game, even if it is not doing very well at the moment.

The game has only been downloaded 21 times at the moment. But there are several reasons for this.

Since I released Jungle Jumper it seems it has become way more difficult to get visibility in the Google Play Store when you launch a new app. I thought there was a lot of spammy games filling it up back then, but it has become way worse.

I have not been able to display house ads in Jungle Jumper about Space Sheep like I had hoped to. The reason being that Admob has been updated and I need to implement the new SDK before this can happen. The problem with that is, that I have still not gotten around to updating Jungle Jumper to libGDX like I had planned and it will just be a lot of unnecessary work if I updated the Admob SDK, that I would have to do again after the update to libGDX.

I've also not been able to get much free PR. When I released Jungle Jumper, there were quite a few places that were willing to show off the game on their homepage / blog, but a lot of these places have closed or changed their policies. However is still doing reviews for free and are doing a review of Space Sheep that will hopefully be out soon.

It's a bit sad that I've gotten so few downloads, but I'm still really happy that I managed to get a second game finished and published, even if it is just a little silly game and I feel way more motivated to finish more games and get more serious with the PR.

So with all that in mind here is my plan for the near future:

  • Quickly update Jungle Jumper to libGDX. No real improvements or new features, just running on the new engine and new Admob SDK.
  • Do an Amazon version of Space Sheep with Amazon IAB and leaderboards rather than Google Play.
  • Finish the sailing game. I've shown this game of earlier, it is quite far along and I should be able to finish it in the near future, at the moment the working title is "Jorvis and the Sea Rats"
  • Acquire an iOS test device and start working on iOS versions of my games.
  • Start working on my new game which I plan to be a 2D platformer.

In other news I've updated Space Sheep, fixing a few bugs and improving the graphics and there is now a web version available on my homepage. Try it here:

That is all for now. Hopefully there will be lot of updates in the near future.

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