Total installations end of February 2013:
Active installations end of February 2013:
|GOOGLE PLAY ACTIVE||
Admob stats February 2013:
I've gotten started a bit again now and I hope to release an update to Jungle Jumper this month, with quite a few improvements. I've taken down the paid version of Jungle Jumper, since no one bought it and I plan to instead have a button saying "Remove Ads" at the bottoms of the game that allows you to pay $1 to remove the ads permanently. I have not tried setting up In-App Purchases before though so it will take a bit of research. I'm also working to implement the Facebook SDK. I really wish I didn't have to, but it seems that is the only way to get sharing to Facebook working. Hopefully I'll be able to set it up as a Facebook app where you can compete on a leader board, which would finally realise my dream of a universal highscore list. Other than that, I've improved the jungle vine texture, the chameleon texture and the spider texture. I'm also thinking about brightening the whole game a bit as it is a bit dark. The final big thing is music. I have a version working with music, but I'm still working on my little composition trying to make it resemble something with a decent melody.
My other game is still a bit in limbo, I actually don't think it will take all that long to make it when I get really into it, but I've mostly been setting things up and doing tests and drawing different graphics for it so far.